Thursday, October 23, 2025

Hi again! Fun post for reviewing Hollow Knight: Silksong

Hi dudaroonis! Im taking AICE Media studies A level this year so I'll be back to routine blog posts soon. As for now, I simply wanted to redecorate my blog page as last time the decoration was... something.

Anyways!

I will also be posting here occasionally for fun because im bored and it sounds nice.

On that topic.... I beat Hollow Knight: Silksong 100% guys!

I personally love this game guys, I highly recommend it! (Not enough to say a word during in class recommendations tho [scary!]). This game has super nice visuals, scenery, and a very nice use of particles, all while made in Unity. Aside from the beautiful graphics, the game has smooth, fun gameplay that the average person would find difficult, with fighting styles called "crests" that help the game cater to everyone (The game's difficulty is essentially scaled to a point where the developers expect you to have played the first game Hollow Knight). Also, the controls and movement are super flowy in a satisfying way that really feels acrobatic. Lastly, Hollow Knight: Silksong has around 60-80 hours of content for the average player, which is a lot of playtime especially since it only costs 20 dollars.

I would highly recommend purchasing this game, it is a solid 10/10 game.

That concludes my obsessive rambling on Silksong.

Except it kind of doesnt because i wish to provide a few examples of what im talking about.


This is part of the introduction to the game. I really love how beautiful they made a simple walk be, while still keeping a good pace.

This isnt the best example of the "flowy" combat system the game has, but its the only actual clip I have that isnt a major spoiler to the game. Even though this boss fight isnt the most "flowy", it is still a really enjoyable and smooth.

Now I actually conclude my mediocre game review.

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Hi again! Fun post for reviewing Hollow Knight: Silksong

Hi dudaroonis! Im taking AICE Media studies A level this year so I'll be back to routine blog posts soon. As for now, I simply wanted to...